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Design systemservices

A shared set of components and rules for your product, so every new screen looks consistent, ships faster and starts accessible.

Design once, use everywhere

From what your product looks like today to parts your team can build with.
  • Interface audit

    An inventory of what you already have: every button, form field, colour and type size, with the duplicates and inconsistencies marked.

  • Design tokens

    Colour, type, spacing, radius and shadow defined once as named values, so a change in one place reaches every screen.

  • Component library

    Buttons, inputs, navigation, cards, tables and the rest, designed with every state: hover, focus, disabled, loading, error and empty.

  • Accessibility built in

    Contrast, focus states, target sizes and keyboard behaviour decided at the component level, so every new screen starts accessible.

  • Usage guidelines

    When to use each component and when not to, written for the designers and developers who come after us.

  • Code components

    If you want it, we build the components in code to match the designs, so the system lives in your product and not only in a design file.

    Web design & development

How we work

Start from what exists, then build the system your team will actually use.
  1. Audit

    Collect and compare every pattern your product uses today.

  2. Foundations

    Agree tokens for colour, type, spacing and motion.

  3. Components

    Design each component with all its states.

  4. Document

    Write the rules, with examples of good and bad use.

  5. Adopt

    Help your team roll it out, screen by screen.

A good fit if

  • Your product looks different from one screen to the next
  • Designers and developers keep rebuilding the same parts
  • New features take longer than they should
  • You're about to redesign or rebrand the product
  • You're growing the team and need shared rules

Need the whole interface?

Design systems are part of our UI/UX design work for new products too.

UI/UX design

Questions, answered

What teams usually ask before starting a design system with us.

What is a design system?

A shared set of design decisions and reusable components, with rules for using them. It means a new screen is assembled from parts that already work together, instead of being designed from scratch each time.

Is a design system the same as brand guidelines?

No. Brand guidelines cover your identity: logo, colours, type and tone of voice. A design system turns those into working interface parts for your product. Most products need both, and the system should follow the brand. See our brand identity design process.

When does a product need a design system?

When several people design or build screens, when the product has started to look inconsistent, or when new features take longer than they should because every screen starts from nothing. Very early products usually need only a small set of tokens and core components.

Which tools do you use?

We design the components in a shared design file your team can open, and build the code versions in your product's own framework, so design and code use the same names.

How much does a design system cost?

It depends on how many components you need and whether we build them in code as well. After a short discovery call you get a proposal with the scope, timeline and price.

Make every screenfeel like one product.

Tell us about your product and team. We'll come back with a plan and a proposal.